

FB Alpha RL uses a custom 'burn_drivers.cpp' file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.Tested 1080p / 720p / 480p resolutions via HDMI.Signed for CFW 3.4X / 4.XX (should work for everyone).

Please, read the technical info (tab) for more details. As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.I did had to make a modified RetroArch core to be included along my application, so it could process the arguments or new commands that FB Alpha RL will be sending to it.By the contrary, FB Alpha RL serves as a independent frontend to RetroArch and provides features not incorporated in it. It is in no way a dirty hack of RetroArch or something similar.It is a result of many hours of dedication and research.

